In a way, Tunic was made for this kind of social sharing. Figuring out its mysteries by yourself is like running into a brick wall at times. At the time of writing, I’ve sunk a healthy amount of hours ...
Tunic reminds me of my own journey and the adoption of video games into my life. I reminisced about when cartridges and accompanying manuals were the norm. Canadian indie developer Andrew Shouldice ...
Tunic is an ode to old-school instruction manuals. I know, that’s not the most riveting idea on paper, but give it just a couple of hours and it’ll win you over with its exceptional mechanics and ...
GameSpot may get a commission from retail offers. Tunic is a game of secrets. Despite my best efforts, I wasn't able to discover many concrete details about what the game even was prior to the release ...
Rock The Spacebar is a twice-monthly column investigating the great music that underpins your favourite games. This week, Dom Peppiatt chats to the development team behind Tunic about the game’s ...
When I first booted up Tunic, it took me a few minutes to understand its intentions. When I took control of the player character, an adorable fox, I instinctively waited for the game to give me an ...
Tunic, the Legend of Zelda-inspired action-adventure game starring a cute, tiny fox in a big, dangerous world, is now available on Mac, Windows PC, Xbox One, and Xbox Series X — and if you’re an Xbox ...
Tunic, an indie adventure game that melds influences from The Legend of Zelda and Dark Souls into an adorable and mysterious package, has taken over my brain for the past two weeks. It’s been ages ...
If you regularly watch events where games get revealed, you’ve likely seen the adorable isometric action game Tunic at least once, and maybe wondered when you’d finally be able to play it in full.
Audrey has been writing about video games for ten years and playing them for over twenty. A freelance journalist, they have been published in AniFem, Astray, and Anime Herald. In their spare time, ...
Tunic is a game about a little fox, and big ideas. Many of these ideas it wears on its sleeve readily. The first that immediately jumps out to a casual observer is that despite its isometric graphics, ...
Pam's Colecovision was her babysitter, from the age of 4 or 5, but the family only had one game. Over and over, hour after hour, she'd climb and jump through the three levels of Donkey Kong. But the ...